Day 011

First attempt to add the nose and jaw's rigs. They are basically a hand rig made using the CDK script.



The CDK hand used for the nose and the jaw:


I still have the issue of the hand rig breaking when i delete the fingers that are not needed.



The CDK 'guide' used to generate the rig:



The resulting rig (it needs changes in the neck and knees).



The updated CDK 'guide' with an extra bone for the neck, the relocation of the knees. When using the CDK its better to delete the extra fingers before creating the rig; same applies to the hands generated with the script. 



The rig with the wings, nose and jaw parented. Also everything is properly renamed and colour coded. Hopefully it will work.


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