Day 036
The eyes texture: Photoshop + some pictures. I kept it simple.
I couldn't decide which colour to use for the eyes, so at least for the moment I went for both.
The bump map, just in case. I'm not sure I'm going to use it.
I needed to add an extra control so that the texture auto scale at the same time the iris grows:
Finally I managed to do the first lighting test.
Fill light:
Main light:
Rim light:
Final result: Awful, not quite there.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5pcjlUJjWwJeTrLBTV-vtXovF4b_m5DNJOwikL0vLF9C34CkX5sVxL9FA479xb2XPWbTzpP9i-WL23Pntdp9wLPqkubmJaj0g0ciWQe45yGeAWOq_wOUp6T8pjZCHVo3fPQ_CMBmDvl6e/s640/362.jpg)
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